LC Updates 25 Apr 2018 22:40

Progress report of Lost Cities. Includes the latest downloads, updates and status. This Forum is Locked to Posting except by Site Admin.
Forum rules
This Forum is Limited to Posting except by the Site Admin, Your Comments can be Posted in the Community Discussion Forum.
Locked
User avatar
admin
Site Admin
Site Admin
United States of America
Posts: 29
Joined: 24 Apr 2018 22:31
Game Character Name: SirMichael
Location: Lost between Cities
Character Type: Rogue
Lost Cities Shield: Admin Only
Mood:
Gender:
Contact:

Just relax LC Updates 25 Apr 2018 22:40

Unread post by admin » 25 Apr 2018 22:40

Allot of mods and custom changes have been made to the standard Dungeon Knight 1111 code.

1. 53 Different Character Types are now available (up from the original 3).

Mage
Barbarian
Bard
Cleric
Ranger
Sorcerer
Warrior
Rogue
Druid
Paladin
Necromancer
Priest
Reaper
Assassin
Priestess
Inquisitor
Warlord
Cultist
Wizard
Drow
Shadow
Imp
Fighter
Monk
Kobold
Dark-Knight
Succubus
BattleMaster
Deathseeker
Demon
Seer
Angel
Dragonkin
Alchemist
Whipmaster
Wanderer
Scholar
Royal-Guard
Zarclax
Tinkerer
Elemental-Fire
Elemental-Water
Elemental-Wind
Elemental-Earth
Elemental-Air
Dragonslayer
Knight
Demonkin
Orc
Stoneman
Android
Gypsie

◾With (7) different Alignments:

Lawful
Good
Chaotic Good
Neutral Good
Neutral
Neutral Evil
Chaotic Evil
Lawful Evil

2. 214 Levels (up from original 99). With Goal of 300 for final game play.

3. 11 Different Difficulty Levels now exist (up from the original 3).

Serf Lvl: 1.0 (Normal Game Play)
Peasant Lvl: 1.1
Vassal Lvl: 1.2
Farmer Lvl: 1.3
Trader Lvl: 1.4
Merchant Lvl: 1.5
Clergy Lvl: 1.6
Knight Lvl: 1.7
Nobleman Lvl: 1.8
Lord Lvl: 1.9
King Lvl: 2.0 (2 X - Normal)

◾ Difficulty Levels to be added in the Future:

Lvl: 2.5
Lvl: 3.0 (3 X - Normal)
Lvl: 3.5
Lvl: 4.0 (4 X - Normal)
Lvl: 4.5
Lvl: 5.0 (5 X - Normal)

4. All working Mods from the DK forum have been installed. (30 Plus Mods).

5. 9 Different Stores/Shops are now available to purchase different items for Battle or Use in Random events. (originally one Store/Shop for the purchase of Armor, Weapons and Shields). Now each of the 9 Shops/Stores are for the purchase of a item type. The New Stores/Shops include: (for use up to Level 300).

A. Offensive War Shops
• Hand Weapons (Over 300 Hands Weapons)
• Range Weapons (Over 50 Range Weapons)
• Gauntlets (Over 100 Gauntlets)
• Pets (Over 120 Pets)

B. Defensive War Shops
• Shields (400 Designed Individual Shields)
• Armor (Over 130 Armor Types)
• Helms/Helmets (100 Helmets)
• Boots (Over 45 different Boots)

C. Items of Random Event (Protection; From).
• Rings & Things (Over 55 Different Protection/Charms)

1300 Plus Items for Purchase in all of the 9 Different Stores/Shops, up from the approx. 30 Original in the basic Dungeon Knight 1111. Also each and every items has its own graphic image in the Store/Shops and shown in the various status windows of Lost Cities.

6. New Gambling Hall. New ways to try your luck to win (or lost) your Gold Coins (loot). They Include:
(4) - Lottery Games/Lottery Houses
(5) - Dice Games/Dice Houses
(2) - Magic Cup Games
(4) - Lottery w/High Scores

A. Lottery Games/Lottery Houses:

• Lottery 10: 10 Gold Coins to Play
• Lottery 10 Odds
◾1 number right = 0 Gold Coins
◾2 numbers right = 10 Gold Coins
◾3 numbers right = 60 Gold Coins
◾4 numbers right = 320 Gold Coins
◾5 numbers right = 800 Gold Coins

• Lottery 20: 20 Gold Coins
• Lottery 20 Odds
1 number right = 0 Gold Coins
◾2 numbers right = 20 Gold Coins
◾3 numbers right = 120 Gold Coins
◾4 numbers right = 640 Gold Coins
◾5 numbers right = 1,600 Gold Coins

• Lottery 50: 50 Gold Coins
• Lottery 50 Odds
◾1 number right = 0 Gold Coins
◾2 numbers right = 100 Gold Coins
◾3 numbers right = 300 Gold Coins
◾4 numbers right = 1,200 Gold Coins
◾5 numbers right = 6,000 Gold Coins

• Lottery 100: 100 Gold Coins
• Lottery 100 Odds
◾1 number right = 0 Gold Coins
◾2 numbers right = 200 Gold Coins
◾3 numbers right = 600 Gold Coins
◾4 numbers right = 2,400 Gold Coins
◾5 numbers right = 12,000 Gold Coins

B. Dice Games/Dice Houses:

• Dice 5: 5 Gold Coins
• Dice 5 Odds
◾Number between 3 and 7 = 0 Gold Coins
◾Number between 8 and 11 = 10 Gold Coins
◾2 or 12 number = 25 Gold Coins

• Dice 15: 15 Gold Coins
• Dice 15 Odds
◾Number between 3 and 7 = 0 Gold Coins
◾Number between 8 and 11 = 30 Gold Coins
◾2 or 12 number = 75 Gold Coins

• Dice 30: 30 Gold Coins
• Dice 30 Odds
◾Number between 3 and 7 = 0 Gold Coins
◾Number between 8 and 11 = 60 Gold Coins
◾2 or 12 number = 150 Gold Coins

• Dice 50: 50 Gold Coins
• Dice 50 Odds
◾Number between 3 and 7 = 0 Gold Coins
◾Number between 8 and 11 = 100 Gold Coins
◾2 or 12 number = 250 Gold Coins

• Dice 100: 100 Gold Coins
• Dice 100 Odds
◾Number between 3 and 7 = 0 Gold Coins
◾Number between 8 and 11 = 200 Gold Coins
◾2 or 12 number = 500 Gold Coins

C. Magic Cup Games/Guess the Cup Houses:

• 3 Cups: Guess the Number
• Odds Two to One
◾Win = Double your Gold Coins
◾Lose = Lose Betting Gold Coins

• 5 Cups: Guess the Number
• Odds Five to One
◾Win = Multiply your Gold Coins X 5
◾Lose = Lose Betting Gold Coins

D. Lottery w/High Scores/ Lottery Hi-Scoring:

• 50 GC Lottery Hi-Scoring
• Odds One out of Three
◾Win = 50 to 125 Gold Coins
◾Lose = Lose Betting Gold Coins

• 100 GC Lottery Hi-Scoring
• Odds One out of Three
◾Win = 100 to 250 Gold Coins
◾Lose = Lose Betting Gold Coins

• 250 GC Lottery Hi-Scoring
• Odds One out of Three
◾Win = 250 to 400 Gold Coins
◾Lose = Lose Betting Gold Coins

• 500 GC Lottery Hi-Scoring
• Odds One out of Three
◾Win = 500 to 800 Gold Coins
◾Lose = Lose Betting Gold Coins

7. Graphic Background added to almost all pages now. With items, product or interacting character each have a unique image.

8. 20 Different Towns now to explore in Lost Cities 3134. Each with a unique town entrance page with town history and stats.

9. Unmapped Towns on map. (Will not state how many).

10. Main Game Page now displays a much large mini Map with 8 Point Movement (Compass).

11. Large Explorer Map, Updated to display Icons and Symbols with a more realistic real look Map. Also map makes the location of other players in the game.

12. Mods Installed: (Coming Soon).

13. Areas not fully completed: (Coming Soon).

14. Bugs: (Coming Soon).

15. Admin Functions Added: (Coming Soon).

16. Admin Functions Not Working: (Coming Soon).

17. Possible Future Changes/Additions: (Coming Soon).

A. Difficulty Levels to be added in the Future:

• Lvl: 2.5
• Lvl: 3.0 (3 X - Normal)
• Lvl: 3.5
• Lvl: 4.0 (4 X - Normal)
• Lvl: 4.5
• Lvl: 5.0 (5 X - Normal)

= = = = = = = = = =

Just to many things to add. Will be updating this thread in the near future.
- Archangel Image

Locked